

Ghost Wolf allows you to transform into a Spirit Wolf. Spirit Walk cancels all movement-impairing effects and increases your running speed by 60% for 8 secs.

Applicable on Humanoids and Beasts only.įar Sight moves your camera to the indicated place for 1 min.Īncestral Spirit is your usual resurrection spell applied on an out-of-combat ally.Ĭleanse Spir cancels all Curse effects on your ally. You can only cast this on one target at a time. Damage done to it can cancel this effect. The target gets paralyzed, and can’t cast a spell or attack. Hex transforms a target within the 30m range into a frog for 1 min. This one allows quicker (the casting speed depends on your Haste rating) teleportation with lower CD to wherever your Hearthstone is bound. Trait is a name for the ‘talents’ your artifact has.Īstral Recall has an action similar to that of Hearthstone, but the CD is not the same, though. Range usually refers to a zone that is not a close-range one and is used, respectfully, in the titles of all classes and specs that do effective damage remotely. Melee is the close-range combat zone, also used in the titles of all the classes and specs that do effective damage in this zone. Can be often applied to bursts and various protective abilities. By default, it’ reflected to the left of the mini-map by its lower edge.ĭPS (Damage per Second) is a measure that reflects the damage done within one second.Ĭleave is an ability to damage secondary targets through damaging the main one with no (or minor) loss in the damage done to the main target.Ĭooldown (often CD) primarily refers to the ability recovery time. GCD (Global Cooldown) is the overall ability recovery time.ĭebuff stands for negative effect. Always reflected to the left of the mini-map, by its upper edge.īurst is an ability to do – in multiple ways – massive damage within a short period of time.= It is also used to describe any ability of a Boss with the aforementioned effect.īuff stands for any positive effect. This command is usually used to act in a team/raid on several targets. On a potentially fatal boss hit, use Twisting Nether Chain Shirt and a Paladin can later Blessing of Protection, remove these Buffs instantly after.AoE (Area of Effect) is basically the area where this of that effect is actuated regardless of whether its damage or healing.

At 20yards, Frost Shock & equip two 1handed weapons if you have Dual Wield. The Hunter should have Misdirection available at this point to use again. At 30 yards, Lightning Bolt + rank1 Lightning Bolt or Chain Lightning (depends on mob move speed). Equip a +Spell Damage weapon, ex: Staff of Infinite Mysteries. Put Earth Elemental Totem, Wrath of Air Totem & Fire Nova Totem. At 40 yards, activate Decapitator's "use" effect. Ced Hunter pulls boss and consumes Misdirection. A Resto Shaman equips a set with lots of +Healing and will Earth Shield you, they reequip normal gear after. Pulling: Equip normal tank gear + The Decapitator. You use Ironshield Potion, Logout for 2min. Pre Pull: Hunter cast Misdirection & Logout for 2min. For some, only certain actions are feasible, proceed accordingly. This hardcore raid rotation has great results but requires good gear, Buffs, etc… If all actions below can't be done, don’t be sad, it’s mostly to show the max potential possible to achieve grand raid feats.
